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Game info
Commodore64

Zorro

Zorro
GenreArcade Platform
DeveloperDatasoft
PublisherU.S. Gold
Released1985
Rating
Graphics:4.0
Sound:6.0
Gameplay:5.0
Overall:5.0
Reviewed byndial
Zorro is a platform game developed by DataSoft and published by US Gold in 1985 for the Amstrad CPC and Commodore 64 8bit home computers.
 
Review
Zorro STORY / GAMEPLAY
You play the role of the great, masked, legendary crusader Zorro that fights for justice. You slash your way across the screens as you battle to free your love interest (a beautiful lady) from the evil Sergeant Garcia's gaol. Along the way you will also free innocent imprisoned people, find and return the lost Mission bells and explore catacombs, among many other little challenges. Zorro feels and plays similarly to other early platform games like Jet Set Willy and Bruce Lee but the action seems too slow and maybe boring. All you have to do is jump from platform to platform, ascend ladders or even drop in gaps to get to the next screen, Use your sword to kill enemies that occasionally pop up and try to reach and collect several items.

GRAPHICS / SOUND
Zorro was developed in early 1985 and features simplistic visuals that do the work but with a very limited color palette. As for the sound, the Commodore 64 version includes some nice in-game tunes but no sound effects at all.
 
Screenshots
  • Zorro
  • Zorro
  • Zorro
  • Zorro
 
Comparable platforms
Amstrad CPC
Commodore C64
 
Hardware information

Commodore 64/128/Plus4

Commodore 64/128/Plus4CPU: C64 MOS Technology 6510 1.02MHz (NTSC version), 0.985MHz (PAL version) / C128-D MOS 8502 2MHz, Zilog Z80A 4MHz
MEMORY: 64 KB or 128 KB RAM Expandable to 320-640 KB / 20KB ROM
GRAPHICS: VIC II 16 colors, 320x200 (2 unique colors in each 8x8 pixel block), 160x200 (3 unique colors + 1 common color in each 4x8 block), 8 hardware sprites, Smooth scrolling
SOUND: MOS Technology 6581/8580 SID, 3-channel synthesizer with programmable ADSR envelope, 8 octaves
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The Commodore 64/128/Plus4 (default) color palette
VIC20: 16-colors YPbPr palette (16 on screen)
C64/128: 16-colors YPbPr palette (16 on screen)
C-16,Plus/4: 121-colors YPbPr palette (16 on screen)
 
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